I talked a lot about my QUIC, RTP Over QUIC (RoQ) and Media Over QUIC (MoQ) experiments, lately. This eventually led to the release of a dedicated open source library, called imquic, that could provide a testbed to play with them all. Just last week I made a presentation at CommCon to talk about my latest efforts in that sense: studying the parallels, if there are any, between MoQ and WebRTC, in order to try and figure out some common grounds for interoperability purposes. After all, the people behind these two worlds seem not to like each other very much,…
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While WebRTC obviously still has my undivided attention, I’ve been playing more and more with QUIC too, recently. On this very blog, I talked about me getting started with QUIC, my first experiments with RTP Over QUIC (RoQ) and Media Over QUIC (MoQ), and our imquic open source QUIC library, that I introduced at FOSDEM as well just a few months ago. Considering that I firmly believe WebRTC and real-time media on QUIC will co-exist for quite a while, I thought it was time to start sharing some of my efforts in that direction, and specifically about what I’ve done…
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We all know how important it is to monitor your WebRTC infrastructure, especially in terms of checking what happens with PeerConnections as they come and go. Everything always works great in a lab, but things can go horribly wrong the moment you’re in the wild, and having access to data that can help you check, for instance, why a PeerConnection failed, or what caused it to perform poorly, can be truly invaluable. In Janus itself, there are historically two different ways of getting this data: Both these approaches work under the assumption we’re only interested in data collected from the…
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Working with real-time media has always been cool (it definitely never really felt like work to me!), but that has started to become even funnier in the past few years. The explosion of AI/ML really opened the doors to interesting new opportunities in the real-time multimedia space, especially when it comes to integrations in WebRTC-based workflows. As a research-oriented company, we were of course quite intrigued by the possibilities, and that eventually led us to start working on a new open source project called Juturna, which is what I’ll introduce in this blog post, and what my colleague Antonio Bevilacqua…
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We’ve talked many times about WHIP and WHEP on this blog post. Since before WHIP was even a thing on the IETF’s radar, we prototyped it with CoSMo, as it seemed like a great first step towards my dream (and Ph.D thesis topic) of having a pure WebRTC based broadcasting solution. We then covered it even more after it was adopted in the IETF WISH Working Group, until it was time to address how to distribute a WHIP ingested stream using WHEP, and all the updates it then went through. WHIP also was a great opportunity for us nerds to…
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A couple of years ago I wrote a blog post explaining how I used some existing features in the AudioBridge plugin to allow SIP endpoints to dial-in and join a conversation that would normally be limited to WebRTC participants alone. That worked nicely and, at the time, it also was an interesting opportunity to play a bit with Drachtio as the framework to mediate between the Janus API and SIP. That said, it also showed some limitations: in particular, it only allowed SIP endpoints to dial-in, but there was no way to have the conference bridge “dial-out” instead. As such,…
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These past few months I’ve shared a lot of info on my experiments with QUIC as a new transport for real-time media. I detailed my efforts on writing a basic QUIC stack, followed by deeper dives in RTP Over QUIC (RoQ) and, most importantly, Media Over QUIC (MoQT), where I tried to sketch and prototype a potential interoperability between QUIC and WebRTC as well. I eventually ended up making a presentation on all this and more at RTC.On. In all of those blog posts (and in the presentation) I mentioned a library I was working on to prototype these new…
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It’s been a few weeks since we started having a look at QUIC and how it can be used for real-time media. We started a couple of months ago with an overview on QUIC itself, and my prototype stack implementation of it. After that, we started looking at some practical applications, focusing specifically on RTP Over QUIC (RoQ) with some interop tests performed at the IETF Hackathon in Vancouver. Now is the time to go one step further, and have a look at what is probably the most interesting (and ambitious) effort related to how to realize multimedia applications on…
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After five long years from the first edition, our Janus conference was finally back, once again in our beautiful Naples! More precisely, we met RTC developers and aficionados from all over the world on the 29th and 30th of April 2024, for two days of fun and interesting presentations. Great food was eaten, amazing weather was enjoyed, and I think we all had a lot of fun! If you want to check the recordings or the slides of the talks, you can find them in the schedule section of the JanusCon website. This is something I was really looking forward…
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A few weeks ago I attended the first edition of what turned out to be a great event, RTC.On, and I took that opportunity to submit a talk on something I wanted to work on for quite some time: bandwidth estimation in WebRTC and, more specifically, Janus. The main objective of that presentation was not only to “force” myself to work on this topic and share the results, but also to try and provide everyone with some more insight on what is ostensibly one of WebRTC’s best kept “secrets”: not out of malice (at least I don’t think so), but…